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Engineering Systems

Fraunhofer IAO

Contact

  • Dr. Manfred Dangelmaier


    Dr.-Ing.
    Manfred Dangelmaier

    Head of Business Unit
    Engineering Systems

    mehr

    Fraunhofer IAO
    Nobelstraße 12
    70569 Stuttgart, Germany

    • Phone +49 711 970-2107
© Fraunhofer IAO

Digital worlds for people-friendly products

When planning and developing new products, computer systems provide engineers with increasingly far-ranging and efficient support. Simulations reveal errors in development processes already well before the construction of the first prototypes: This cuts back on development time and sharply reduces costs, but it also requires that individuals and their digital tools be as perfectly matched as possible. Our research concentrates above all on engineers and architects. It is for them that we develop and design new ways of interacting with professional digital tools and worlds, so that they are able to present their concepts, products or buildings in the best possible way using techniques such as virtual reality.

The interdisciplinary teams from the Engineering Systems business unit are made up of engineers, architects, computer scientists and psychologists, and they combine competencies in product design and work organization with extensive knowledge of the processes involved in creating new products. This applies as much to design and development as it does to production planning. Our teams bring together multifaceted experience in simulation and real-time visualization with application expertise dedicated to Human Factors.

Activities at the Engineering Systems business unit are targeted at the following focal fields:
  • Process optimization for digital engineering in the network-based realization of products
  • Development of technologies and applications for virtual reality with emphases on engineering in the manufacturing industry and in the construction sector.
  • Human Factors engineering for products and work systems

We use the methods we have developed within research projects or customer commissions to optimally adapt products or even entire buildings to the respective needs of human beings. In the process, we always keep an eye on both usability as well as economy.

In addition, we support our customers in the improvement of digitally-controlled processes for the conceptual design of products and their realization. Thanks to the close correlation between our innovation research and solutions we have devised for digital engineering in practical use, we are able to offer companies access to the latest technological trends and support them in their professional implementation.

Services

In the Engineering Systems business unit, we develop technologies at the interface between digital engineering and work systems that are optimally adapted to humans. Our research is conducted in groups and under direct contract from industry. We help companies to profitably deploy the possibilities offered by digital engineering. A focus of our research is the introduction of methods and systems for virtual reality. We use simulations (and prototypes, where appropriate) to evaluate developments in terms of their practical utility.

Morgenstadt - City Insights
In anticipation of this development the Fraunhofer-Gesellschaft is launching a joint research initiative on the most important sectors for the cities of tomorrow – mobility, energy, communications, buildings, resources and governance.

Efficient processes in the making of products
Our »product« is in fact a significant increase in efficiency all along the path from planning to manufacturing, an end-to-end approach to processes that include relevant information flows. Our approach to process design is based on a holistic consideration of all aspects of organization and information.

Introducing virtual reality into the company
Virtual reality makes great potential available for communication within a company: It makes products and planning »tangible«.

Visualisation and simulation for architecture, marketing and sales
If you want to depict concepts, solutions or projects in a clear and convincing manner, you should use interactive real-time computer graphics and immersive systems.

Supporting product realization
From design, through planning, to production: all process steps in the realization of a product contain potential for optimization.

Retooling engineering applications with virtual reality
Many companies make use of established software applications that have been developed over the years and hold a proven track record. Little use is made, however, of possibilities offered by today’s computer graphics, and these are far from exhausted.

Productive deployment of new light and display technologies (LED/OLED)
The extremely rapid development of light-emitting diodes (LED) and organic light-emitting diodes (OLED) has revolutionized display and lighting technology. LED’s have already replaced other light sources in numerous areas and are now pressing into new fields of application.

Vale added through ergonomic product design
Each demographic group, be it children, youths, adults or seniors, makes specific demands on a product. That is why the design of user-friendly products, work equipment and work stations requires a detailed analysis of the interests and later expectations of the user.

Prototyping and testing of operating concepts in vehicles
The abundance of information and assistance systems is radically changing the way we drive. Communication and information systems, tracking, parking and alertness assistants are today already integrated in many vehicle classes as comfort and safety features.


Facilities

Our laboratories boast a comprehensive and intelligent infrastructure, allowing us to investigate issues relating to virtual reality and the interaction between people and products or working equipment, people and cars, or even people and dwellings.

For simulation and visualization, we make use of equipment from third-party manufacturers, as well as hard- and software we have developed ourselves. PC clusters and graphics computers control visualization systems in the most diverse configurations. Various simulators and immersive environments allow us to implement virtual worlds that are very realistic. In addition to flexibly deployable virtual environments, we also have special driving simulators at our disposal. We employ rapid-prototyping methods at the transition point between virtual and »physical« engineering,. The resulting 3D models are also used in mixed-reality applications in the immersive environments.

In our demonstration centre for digital engineering, we use examples of applications to show the benefits of marketable software tools and their integration into operational process organization.

HyPI-6 – the stereo projection room
Visitors to the only fully immersive stereo projection room in Germany plunge completely into virtual reality.

Vehicle Interaction Lab
As its name suggests, the Vehicle Interaction Lab is used for research into the interaction between human beings and vehicles.

LightFusion Lab
No-one doubts that LED and OLED technologies will dramatically transform both lighting as well as display technology in the years ahead.


Research

In our research projects, we develop new methods and technologies for virtual engineering and Human Factors Engineering. These projects are carried out on behalf of funding authorities which include the European Union, the Federal Ministry of Education and Research (BMBF), or the State of Baden-Württemberg. This provides a springboard for our work on implementation projects contracted directly by industrial clients.

The following list gives an overview of our current research investigations:

Digital product creation
In order to make use of end-to-end process and tool chains, it is essential to bridge the gap between product development and design on the one hand, and production planning on the other.

Immersive engineering
When developing systems and applications for virtual engineering, we orientate ourselves towards the guiding principle of frontloading.

Immersive construction planning
Virtual reality offers a great deal of potential benefits for construction planning: Experiencing the building as early as the conception phase, and actually walking through it, considerably eases communication between architects, planners and the property owners.

Human-machine interaction in vehicles
The interaction between human and machine in vehicles is being altered by built-in driver assistance, information, communication and entertainment systems.

Innovations for immersive systems
The basic technology for immersive systems is developing very rapidly. The entertainment electronics industry leads the way in preparing this technology for the mass market.

Integrated lighting and display systems
The use of LED and OLED technology will make it possible to fuse the function of lights and display screens.


Teams

The Engineering Systems business unit is organized in the following teams:

Virtual Environments
Visual Technologies
Digital Engineering

Human Factors Engineering

Mobility Innovation